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Posted: Wed May 16, 2007 4:19 pm
by kellylen
maybe zipp is telling us NOT to listen to him

Posted: Wed May 16, 2007 7:36 pm
by selizabeth
darn.

Posted: Wed May 16, 2007 8:41 pm
by TheeBerean
kellylen wrote:maybe zipp is telling us NOT to listen to him
Or along the same line of thought... perhaps one of the six-stringed messages is a red herring and we should ignore it... or perhaps, more likely we have the wrong interpretation for one of them and we need to "mute" it as to not allow it to throw us off...

hmmm


~tb

Posted: Wed May 16, 2007 8:42 pm
by avalon_usagi
Or "muting himself" could be killing himself.

But I still don't think that would be all he'd be telling us. There must be a lot more to the message.

Posted: Thu May 17, 2007 10:04 am
by Aja
Random thoughts for the day:

"Mute" doesn't always make something silent; take a trumpet mute for example - it just changes the sound that you hear. If we're thinking in terms of six strings of text, maybe "mute them" means to change what we hear, i.e. rearrange the text.

If you take the messages and split them into separate parts, could these be the six strings?

IS THIS THING ON
CHECK ONE
GOOD CHECK
FILL THE HOUSE
NO AUDIENCE
NO CURTAIN CALL

That's all I got for now.

Posted: Thu May 17, 2007 10:17 am
by LesterG
are those note playable? maybe hearing it would ring any bells?

Posted: Thu May 17, 2007 10:22 am
by Aja
LesterG wrote:are those note playable? maybe hearing it would ring any bells?
Interesting idea.

Posted: Thu May 17, 2007 10:58 am
by giddeanx
kellylen wrote:maybe zipp is telling us NOT to listen to him
So we shouldn't listen to him when he says to not listen to him? :smt073 :smt016

Posted: Thu May 17, 2007 11:13 am
by kellylen
damn catch 22

maybe using zipps guitar thing we can get something out of it all?

Posted: Thu May 17, 2007 1:20 pm
by giddeanx

Posted: Sun May 20, 2007 6:01 pm
by Unscathed
The first two sound extremely recognizeable, but I can't figure out where it comes from. I'm trying to, though. :/ No idea on the last one.

Posted: Sun May 20, 2007 6:18 pm
by owldragon
Aja wrote: If you take the messages and split them into separate parts, could these be the six strings?

IS THIS THING ON
CHECK ONE
GOOD CHECK
FILL THE HOUSE
NO AUDIENCE
NO CURTAIN CALL

That's all I got for now.
I like the idea of it being strings of text that we're supposed to "mute". I think that has real potential.

Googling "mute" and "text", I came up with this for a possibility:
http://mute-net.sourceforge.net/

It's a file-sharing program. Perhaps what we need can be found on there by searching for the right strings of text?

Posted: Sun May 20, 2007 7:10 pm
by TheeBerean
owldragon wrote:
Aja wrote: If you take the messages and split them into separate parts, could these be the six strings?

IS THIS THING ON
CHECK ONE
GOOD CHECK
FILL THE HOUSE
NO AUDIENCE
NO CURTAIN CALL

That's all I got for now.
I like the idea of it being strings of text that we're supposed to "mute". I think that has real potential.

Googling "mute" and "text", I came up with this for a possibility:
http://mute-net.sourceforge.net/

It's a file-sharing program. Perhaps what we need can be found on there by searching for the right strings of text?
Not a bad idea.... I'll look into it. Honestly, though... its new to me.. someone with more networking experience may be better able to to check this out than just me alone. Also... anyone else notice the weird quote at the bottom of the page? almost seems like an ARG puzzle itself :-p
They say, "DON'T EVER ANTAGONIZE THE HORN."
Their lips move, but no sound comes out.
Who really listens to the people on TV?

Posted: Sun May 20, 2007 8:04 pm
by sparkybennett
owldragon wrote:
Googling "mute" and "text", I came up with this for a possibility:
http://mute-net.sourceforge.net/

It's a file-sharing program. Perhaps what we need can be found on there by searching for the right strings of text?

that is a wonderful find! So much to go through. Wow , if this is the key , how awesome.


The creator is pretty interesting, (http://hcsoftware.sourceforge.net/jason-rohrer) but I cannot find a connection to Jeromy or the game other than he is in NY. (not that there has to be)

did you check out his (the creator of that site's ) hypertext fiction? very cool and made me really miss Gogo and HSA, right up her alley!!!
I love that stuff.

and the swarm intelligence makes me think of Bree.
I will keep looking, good find!!!